Swordsman
Defense, Melee
Being a born fighter, Swordsman is proficient in a variety of fighting skills. Left hand firmly grips the shield of faith, and right hand wields the sword of justice with no hesistation.
playDPS, High Damage
Relying on keen vision, firm will, and powerful arrows, Archer can move freely in any environment and aim the target in any distance.
playHeal, Support
Oracle not only has the strong recovery ability to ensure the safety of companions, but also summons mighty angels to punish enemies.
playTransforms into an impenetrable shield and makes the master invincible, lasting 2s. Invincible: Immunizes against all damages and debuffs.
HP: 1211
PATK: 104
P.DEF: 48
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Channels caring power to heal 5 targets around the master, recovering HP equal to 1072% Pet MATK for them in 3s.
HP: 1168
PATK: 104
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Turns into a blizzard attached to the master, forming a shield that covers damage equal to Character Max HP*10% + Pet Max HP*34%. The shield lasts 10s, slowing nearby targe by 50% per sec.
HP: 1224
PATK: 103
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Recovers HP equal to 672% Pet MATK and removes all debuffs for the master, increasing Control Resist to maximum for 5s.
HP: 1186
MATK: 105
P.DEF: 7
M.DEF: 48
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Grants the master the power of rocks for 6s and turns into a shield that covers damage equal to Pet Max HP*29%+1500. The shield reflects 20% of incoming damage while being attacked.
HP: 905
PATK: 86
P.DEF: 3
M.DEF: 3
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Turns into a whirlwind that sweeps the target area for 5s, dealing 168% PDMG to targets within range every 0.5s. Each attack has a 60% chance to root the targets.
HP: 1394
PATK: 109
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Wields a cudgel and leaps to the target area, dealing 560% PDMG with an 80% chance to stun the targets for 2s.
HP: 1186
PATK: 105
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Flies high and harnesses the power of gale to smash the target area, deals PDMG to targets within range and knocks them into the air, slowing them by 50% for 1s
HP: 1155
PATK: 106
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Conjures frost and leaps to the target area, deals PDMG to targets within range and freezes them for 1.5s.
HP: 868
MATK: 87
P.DEF: 3
M.DEF: 3
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Leaps to the target area and channels the power of void, dealing 672% PDMG and dragging the targets to Phantom.
HP: 1186
PATK: 105
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Conjures fire on both hands and then smashes the target area, dealing 448% MDMG. For every 5% HP the targets lose, this skill deals 10% extra damage.
HP: 1162
PATK: 114
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Releases the power of death toward the target area, dealing MDMG and inflict Shade that lasts 8s.
HP: 1186
MATK: 105
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Casts out the empyrean power, enters a 10-sec thunder status and cannot move, summoning lightning to deal MDMG per sec with a 30% chance to stun up to 3 enemy.
HP: 1125
MATK: 106
P.DEF: 7
M.DEF: 7
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Calls forth a blazing meteor at the target area, dealing 560% MDMG and creating a fire zone that lasts 3.5s. The fire zone deals 112% MDMG every 0.5s to targets within range.
HP: 1131
MATK: 108
P.DEF: 7
M.DEF: 48
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68
Provides the master with elemental power for 10s increasing the master's 24% ATK and Crit Rate 10%.
HP: 882
MATK: 86
P.DEF: 3
M.DEF: 3
Crit: 41
Crit Resist: 41
Hit: 85
Dodge: 68